Archive for January, 2009

 

The official FOTF recruitment drive!

Do you want to pwn Destro 24/7? Do you want to get up at 2 a.m. just to start that fortress push and catch Destro off guard?

Sorry, we have lives and jobs and spouses and kids. We’re going to bed at a reasonable hour and probably won’t catch up on the server drama until well after it’s blown over.

But if you enjoy killing Destro with strategy, making great friends, playing as a team and the occasional beach camping episode in Serpent’s Passage, check us out.

We do have rules. In short:

  • We want our members to learn from mistakes and to not complain too heavily about the battles we’ve lost. Lose a fight? Dust yourself off and continue the battle.
  • Guild members must download and use Ventrilo. You must also have a working microphone. Download a copy of Ventrilo here. There is no exception to this rule.
  • The object of playing a game is to have fun. We always try to have a good time!
  • Do not be annoying. We also want guild members to be at least age 18.


If you want to check us out, just do a /who flag and ask any member online or register and post on the forums. We do not have an application process but we do require a conversation in Ventrilo (pretty much to make sure you have Vent/mic). Our play hours are mostly on the weekend, though many of us play on weekdays as well.

Posted by on January 24th, 2009 Comments Off

A tribute to Rugbyrat, now accepting apps!

It is my sad duty to report that Rugbyrat is no longer with us. He didn’t die or anything. He quit the game.

Rugbyrat was a formidable opponent. He was also very entertaining. He would charge out even if there was no hope of winning, and he always had a friendly /wave at the ready. It all started back in November, when we discovered Rugby in a scenario. Riamin was playing his Bright Wizard, Pylith. I can’t remember who waved at who first, but an epic, cross-realm friendship was born.

Sadly since Rugby is quitting the game, it leaves a void in our fuzzy Order hearts. So it is to this end that I open up applications for Riamin’s BFF.

Qualifications:

  • You must play for Destruction. No Order allowed!
  • Must be a tank class.
  • You should probably play during the same times Riamin does. Roughly, he plays most weekends and evenings. He has a job like a normal person.
  • Must have a good sense of humor and enjoy being fetched/punted.

Benefits:

  • We will always wave at you if we see you in a scenario.
  • We will take screenshots of you and post about you occasionally on our blog and on the forums. (See examples here.)
  • Sometimes we’ll kill everyone else first in oRVR and scenarios.
  • You have a chance to be punted instead of killed.
  • A fabulous subscription to the Cake of the Month Club *

Drawbacks:

  • You will probably die in unusual ways.
  • Destro will make fun of you because you’re making friends with froofy Order.

Applications can be accepted on our guild forums. Make a post to introduce yourself and tell us why you’d like to be Riamin’s BFF. We’re looking forward to filling that void in our lives.

* You must purchase the Cake of the Month Club subscription yourself.

Posted by on January 19th, 2009 Comments Off

Caledor Woods, fortress seige and recruitment

I think much of the reason FOTF tries to push Dragonwake is because Caledor Woods and the zone Caledor are so much fun. The scenario is like the Temple of Isha scenario from T3.

Massive fights at the center BO in Caledor are also worthwhile. This doesn’t ever seem to happen in Dragonwake, where the warcamps are separated by the length of the zone.

Caledor, middle BO, awesome fight!

Last night, we had the opportunity to participate in a fortress seige. Apparently some pretty significant changes went into effect for the fortresses, all of which was completely lost on me because I don’t obsess over the patch notes. Well, other’s dont either, because when we went up, a bunch of people died and started crying for a res. I don’t mind people crying for a res, because I like to res them. But one of the changes was to prevent healers from ressing while the fortress lord was aggro. Doh!

Fortress Destro tank wall, ur doin it… pretti well, akshully.

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Posted by on January 10th, 2009 Comments Off

HNY, gearing up and killing Destro

After Fight on the Flag got roflstomped in a Serpent’s Passage, we checked out the gear of our foes. Damn. Lost Vale gear. Fortunately we found that sentinal gear is a breeze to get. After a few hesitant tries, we got through Sigmar Crypts without wiping the second time we went. Warpblade Tunnels also seems easy. I’m not sure what everyone was complaining about.

It was so easy I was able to mock someone else’s guild name while we were pulling.

Fortunately we cleared both by Friday so we can PVP all weekend! Enough about that boring PVE. Order has been reliably pushing to Caledor recently. Yes, we do lock zones. That means we can go to Caledor Woods, by far and away our favorite scenario.

There was a whole lot more waving going on than this. I was almost embarrassed.

Basically for those familiar with T3 scenarios, it’s just like Temple of Isha, except you can’t pick up the ball that gives you bonus to DPS. It’s just one node to take over, and this is super easy with a coordinated group and someone yelling at nubs to kill healers and witch elves.

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Posted by on January 3rd, 2009 1 Comment