The rumors of PVPs death have been greatly exaggerated

The latest patch, 2.4, put in a code that makes premade groups wait for other premades. I do not disagree with this theory. The hardest fights are actually the most fun for me. However, the implementation was not so smooth. Currently a premade group is waiting 45 minutes to an hour to face another premade.

To <Fight on the Flag> members, this is completely unacceptable. So Friday, we staged a protest on the Isle of Quel’Dalas. Alliance were ganking, and one of our members called for help. We rallied to his call:

Corpses, corpses everywhere and not an Ally to kill. Oh wait! The bear!

Why wait 45 minutes to kill Alliance in a BG when you can go to the Isle of Quel’Dalas and kill them now? Well, personally I like killing people who want to PVP rather than random victim bastards, but we had to take out our angst somewhere.

We were there for about two hours maybe? I’m not sure but we killed enough to get 400 honor.

In any case, FotF faithful, the officers are brainstorming solutions and scouring the Blizzard boards for possible solutions. It is inevitable that a ticked off PVPer will create a mod to get around this stupid requirement, much like the author of Preform AV Enabler. Keep an ear to guild chat. Look for the MOTD.

Most importantly, do not be daunted by this latest development! This will not kill our little PVP guild or any other.

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This entry was posted on Saturday, March 29th, 2008 at 6:38 am and is filed under World PVP. You can follow any responses to this entry through the RSS 2.0 feed. Both comments and pings are currently closed.

 
 

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